Veiss Shark
WATER 4

Veiss Shark

  • Archetype:
  • Shark

  • ATK:
  • 1800

  • DEF:
  • 1100

  • View:
  • 581




If this card is Normal or Special Summoned: You can Tribute 1 Fish monster; Special Summon 1 Fish "Shark" monster from your Deck, also you cannot Special Summon for the rest of this turn, except WATER monsters. You can only use this effect of "Veiss Shark" once per turn. A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can detach 2 materials from this card; negate that effect, and if you do, destroy that card.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: Medium
59± 8/ 100
Power Score
Intrinsic 59
Deck 59

Veiss Shark — Power Evaluation

Final Score: 59 ± 8 · Confidence: Medium

  • Intrinsic: 59 · Deck: 59 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Material body

Why it scores here

Veiss Shark's value is its Fish-to-Shark conversion: it tributes one Fish and Special Summons a Fish "Shark" from the Deck, a roughly even exchange that is strong only inside the Shark archetype. Its Level 4 WATER Fish body stays a clean material even when its effects are negated, and its Shark Drake material route gives it a conditional negate. The 1800 ATK earns no points on its own; the score rests on the 400/400 deck inclusion and the Fish-to-Shark conversion, which are real but are capped by the absence of any combo evidence and by the tribute cost.

Axis scores

Axis Score Evidence
Accessibility 62 A generic Level 4 body reached by Normal or Special Summon, and it is in all 400 sampled decks, but the follow-up Shark search depends on a Fish in hand or field (observed, inferred).
Combo & Conversion 45 The on-summon effect is a one-for-one tribute into a Deck Special Summon, so it adds no extra body by itself; no combo boards were supplied to show a larger conversion (inferred).
Resource Economy 50 Tributing one Fish to summon one Fish from the Deck is card-neutral, with no graveyard refuel or extra draw (verified, inferred).
Effect & Interaction 55 The once-per-turn quick effect negates a Spell/Trap or effect and destroys it, but its cost is two detached materials, so it needs the Shark Drake Xyz route to be reliably live (verified, inferred).
Material Utility 70 A Level 4 WATER Fish is a clean material and stays usable when blanked, and it gains the Shark Drake material effect (verified, observed).
Resilience & Flexibility 50 Both effects are once per turn and the summon effect ends to a single negate, so the card has some multi-turn reach but no redundancy shown in the evidence (verified, inferred).
Deck-Building Efficiency 70 Played in 1 to 3 copies across 400 decks with no garnet or lock restriction, though the Shark-only summon target makes it awkward outside the archetype (observed, inferred).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Material body / Normal. Intrinsic ≈ 59, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included in all 400 sampled decks, with 97.2% of decks in one gameplay type (observed)
  • Level 4 WATER Fish body that keeps material value even when its effects are negated (verified)
  • Deck-to-field Special Summon of a Fish "Shark" from the Deck (verified)

Weaknesses

  • The on-summon effect requires tributing a Fish, so the net board gain is zero (verified)
  • Outside the Shark archetype the Special Summon target is largely dead (inferred)
  • No combo evidence to show what the card converts into beyond the Shark shell (verified gap)

Counters / choke points

  • Generic on-field negates or hand interaction that stops the summon effect (inferred)

Best use

Starter / Combo enabler: Fish-to-Shark summon engine and Shark Drake material. Decks: Shark.

Evidence & gaps

  • Verified: Card text: tribute 1 Fish, then Special Summon 1 Fish "Shark" from the Deck; once per turn; Card text: once-per-turn quick negate and destroy by detaching 2 materials; Present in 400 of 400 sampled decks; 86 decks run 3 copies; Level 4 WATER Fish, 1800 ATK / 1100 DEF
  • Observed: 97.2% of decks in gameplay type 7; 73.5% of decks in the Shark archetype, with 16 archetypes total
  • Inferred: Negation route depends on Shark Drake Xyz materials; Net board gain from the summon effect is zero
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard); archetype inclusion is inferred from the deck sample only card text pairs a detach-2-materials negate with a non-Xyz Level 4 body; its live applicability is unclear from the evidence no banlist token; legal_copies is empty, so 3 copies is assumed











https://metaduelist.com/
Top